High and Lowpoly work for Cover Asset. was used a lot to cover undressed Areas.
Not from the final game but from a test scene
Single leaf variations and first groups
1 of 4 arrangements, the color code helped a lot to avoid randomness and repetition.
All 4 variations. All different from each other.
With color an AO
Cut out to lowpoly
Arranged to full volume.
Hanging volume
And one more volume.
This was my main Reference. New York, north brother island.